How to Upgrade Your Camp in Mistfall Hunter
Upgrade camp buildings from your hub between expeditions: the official DevNote #6 (June 2026, beta era) confirms camp building levels drive your Scavenger Squad's growth — a bigger squad, better gear, shorter exploration and new areas. MistfallDB tracks 11 building types with per-level functions, but exact material costs and gating are not official facts. Treat every number online as provisional and confirm requirements in the in-game building panel before farming.
What camp upgrades actually doOfficial
Camp upgrades are your account's long-term progression. In the official DevNote #6 (published 2026-06-13, during the open beta), Bellring Games states that your Scavenger Squad's growth is tied to camp building levels: upgrading buildings expands the squad, improves its equipment, shortens exploration time, and unlocks new areas and strategies. [1]
That DevNote is beta-era and therefore historical — it establishes that the system exists and what it is for, but launch-version tiers, materials and gates may differ. The game has already been patched on July 30 and in early August, so treat beta numbers as outdated by default.
Read this before trusting any material table
As of 2026-08-11, no official source publishes exact material costs, per-level numbers or gating requirements for camp buildings. MistfallDB maintains the best structured list (11 building types with level, function and material entries), but it carries no version stamp and its costs are not official facts. This page deliberately does not reproduce specific material counts — confirm every requirement in your own in-game building panel, especially after patches. [2]
Benefits confirmed by the official DevNoteOfficial
| Benefit | What DevNote #6 says | Status |
|---|---|---|
| Squad size | Upgrading camp buildings expands your Scavenger Squad | Official, beta-era — re-verify in launch version |
| Squad equipment | Building levels improve the squad's gear | Official, beta-era — re-verify in launch version |
| Exploration time | Upgrades shorten how long expeditions take | Official, beta-era — re-verify in launch version |
| Areas & strategies | Higher building levels unlock new areas and strategies | Official, beta-era — re-verify in launch version |
The buildings: what we knowThird-party
MistfallDB's Hub Buildings database lists 11 camp building types, each with levels, functions and material entries — the most complete structural reference available as of 2026-08-11. [2] Use it to plan *which* buildings exist and what they do, not *exactly what they cost*: the page has no version stamp, and launch-version tiers, materials and any Fate-related gates may have changed since the beta.
The entrance is your camp (the hub you return to between expeditions). Each building's panel in-game is the authoritative source for its current level, next-level requirements and effects.
How to upgrade a building, step by stepOfficialThird-party
Return to camp and open the building you want to upgrade.
Read the material and cost requirements shown in the panel.
Farm the listed materials on expeditions — check our item guides for routes, e.g. Star Silver and Moonlight Nectar.
Confirm the upgrade in the building panel.
Common blockers and how to handle themThird-party
- Material shortfalls — the usual wall. Sell loot you don't need (see how to trade) and run targeted routes instead of generic clears.
- Progression gates — beta-era structure suggests some levels may be gated (e.g. by Fate), but launch gating is unverified; read the lock message in the building panel rather than assuming a bug. [2]
- Outdated beta tables — material costs copied from June open-beta guides are historical; patches on 2026-07-30 and in early August may have changed them.
- Post-patch drift — recheck requirements after every update; this page is re-verified against sources on 2026-08-11, not against every future patch.
Suggested upgrade order (advice, not fact)
There is no official recommended order. A community guide on r/QMGames proposes an early-game priority list — that is one author's suggestion, not verified meta. [3] Our editorial inference: prioritize buildings that shorten exploration time and expand your Scavenger Squad first, because DevNote #6 frames those as the growth multipliers that compound over every future expedition [1] — but confirm what each building actually does in your version before committing rare materials.
FAQ
How many camp buildings are there?
MistfallDB lists 11 building types as of 2026-08-11, but the database has no version stamp and the launch version may differ from beta-era lists. Treat 11 as the best available reference and confirm against your in-game camp.
What should I upgrade first?
There is no official answer. Community guides suggest an early priority order, and our editorial view is to favor buildings that shorten exploration time and grow your Scavenger Squad first, since those benefits compound — but check each building's actual effect in your version before spending rare materials.
Where do I find exact material costs?
In your own in-game building panel. No official source publishes material costs, and online tables (including MistfallDB's) are not version-stamped, so they can drift after patches.
Sources & verification
Page last verified: . Source types are labeled per our sources policy.
- [1] DevNote #6 — Mistfall Hunter official Steam news — Bellring Games / Steam Official checked 2026-08-11, published 2026-06-13.
Open-beta-era official note: Scavenger Squad growth is tied to camp building levels; upgrades expand the squad, improve equipment, shorten exploration time, and unlock areas/strategies. Does NOT provide a material table or click path. Historical — launch version may differ.
- [2] Mistfall Hunter Hub Buildings — MistfallDB Third-party tested checked 2026-08-11.
Lists 11 camp building types with levels, functions and material entries. No version stamp; exact costs are not official facts and launch-version tiers, materials and Fate gates may differ — verify in-game.
- [3] Mistfall Hunter – All Camp Upgrades Explained and Best Upgrades to Get First — r/QMGames / Ambreen26 Community report checked 2026-08-11, published 2026-08.
Player guide on building roles and early-game priority. The 'best upgrade order' is the author's suggestion, not an official or tested ranking.
Change log
- — Page published for Season 1 launch version; DevNote #6 content labeled as beta-era/historical; specific material costs deliberately omitted pending in-game verification.